How to use Battlefield Portal

Updated 1 month ago2 min read

Overview

Find out how to create custom experiences or modify existing game modes using Battlefield 6’s Portal.

Get started with Portal

Battlefield Portal is a space where you can find player-made experiences or design your own by building off existing game modes or creating something completely new.To start using Portal, go to the Portal website and select Create New to build your own experience.
If you haven’t used Portal before, make sure to select Download SDK first. This lets you write code for your experience and make spatial, map, and level edits.

How to create a Portal Custom experience

Portal Custom experiences give you an empty template to build from. They’re more customizable than Verified Modes experiences. When you create a Portal Custom experience, you can choose all the factors that create your game. To start creating a Portal Custom experience: 
  1. 1
    Select Create New
  2. 2
    Select Portal Custom
  3. 3
    Select the default template, then Start Editing
You can then begin creating your experience. 
  • To begin, go to the Settings tab to pick a Mode and Game Time
  • Under the Teams tab, choose your max players, number of teams, and factors like human players, AI players, and squad revive settings. Some modes may limit AI player numbers.
  • Under the Modifiers tab, choose gameplay modifiers like Soldier, Vehicle, User Interface, and AI settings. 
  • Select restrictions, like excluded classes, weapons, attachments, and gadgets, under the Restrictions tab. 
  • Choose maps under Map Rotation
  • Use the Rules Editor to set rules. You can use typescript scripting in the Script tab to code your own rules and game logic. 
When you’re happy with your experience, select Create New to save your experience.Then, select Submit to Publishing. This makes your experience visible under My ExperiencesThere’ll be a moderation check before your experience is ready, which can take around three hours.

For more info about using the Portal SDK tool, read the full guide.

How to create a Verified Modes experience

You can also create a Verified Modes experience on the Portal website. This lets you edit an existing game mode to suit your preferences. You can’t modify as much as Portal Custom experiences.To start creating a Verified Mode experience: 
  1. 1
    Select Create New
  2. 2
    Select Verified Modes
  3. 3
    Choose a game mode you want to modify, then select Start Editing
From there, you can edit certain game features to customize your experience.
  • Under the Teams tab, choose your max players, number of teams, and factors like human players, AI players, and squad revive settings. 
  • Under the Modifiers tab, choose gameplay modifiers like Soldier, Vehicle, User Interface, and AI settings. 
  • Select restrictions, like excluded classes, weapons, attachments, and gadgets, under the Restrictions tab. 
  • Choose maps under Map Rotation
When you’re happy with your experience, select Publish. Name and describe your experience, set an image, then select Create New to finish your experience. Need more help? Learn more about creating Verified Modes experiences.

How to publish your experience

Creating an experience makes it available to you. When you’re ready to share your experience with other players, select Submit To PublishingThere’ll be a moderation check before your experience is ready, which can take around three hours. 

How to find your experience 

Once you’ve published your experience, it’ll be ready to find in the Community menu under My Experiences

How other players can find your experience

To let other players find your experience, you need to host the experience.
  1. 1
    Go to the Community menu. 
  2. 2
    Select My Experiences
  3. 3
    Select an experience.
  4. 4
    Choose Host
    • If you’ve made a Portal Custom experience, you can choose Host Locally to test it out privately.
  5. 5
    Players can now find your experience using the title or experience code.
Learn more about finding and hosting Portal experiences.
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