Överblick
Learn about Guild Flagships in STAR WARS™: The Old Republic™, including how to buy them and what benefits they give to a guild.
What’s a Guild Flagship?
A Guild Flagship is a large, customizable starship that serves as a headquarters for your guild. Your Guild Flagship is the key to taking part in Planetary Conquests and leveling your Guild to earn bonuses for your members. Your Guild Flagship provides a mobile base of operations with different benefits. It helps earn bonuses for XP, Reputation, and Renown for all Guild members. When you buy a Flagship for your Guild, you'll have the option to name it. You can change the name later.How to buy a Guild Flagship
A Guild Flagship costs 8 million Credits. You must deposit these Credits in the guild bank— they can’t be in your character’s inventory.- 1In the Strongholds & Crew Skills section of the fleet, find the flagship terminal.
- 2At the terminal, go to the Purchase tab and click the Purchase button.
The benefits of owning a Guild Flagship
Owning a Guild Flagship in SW:TOR offers several benefits.- Your guild can take part in Conquest events by invading planets, earning strategic advantages and rewards.
- When you buy a Guild Flagship, you get access to the Bridge, Escape Pod array, and lifts between decks. You can unlock more rooms and decks using Flagship Plans and Credits.
How to get to your Stronghold or Flagship
To travel to your Guild Stronghold or Flagship:,- 1Press U
- 2Select Guild.
- 3Select the Travel Button on either the Headquarters or Flagship.
How to get Flagship Plans
Your Guild Members can earn Flagship Plans from Planetary Invasions during Conquests, or you can buy them from the Flagship Commissioner at the Fleet for one Dark Project MK-1 each. Fifty Flagship Plans make one Framework.What are Guild Perks?
Owning a Guild Flagship unlocks Guild Perks, which are bonuses that apply to all Guild members and can be set by the Guild Leader and any other Guild Ranks that have edit permissions. Each room in the Flagship offers different Perks, so expanding your Flagship gets you more Perks.Turning on a Perk costs Credits and often Guild Commendations, with some needing a certain Guild Level. The costs come from the Guild Bank, and Perks stay active for 28 days. You can equip six Perks of the same type:- Glory
- Might
- Vitality
- Zeal
- Fortune.